I believe it would defy the definition of 'level editor' given that the construction tools are part of the core program, unlike 'Hammer', 'UnrealEd' et. There are no levels to speak of.Even placing that to one side though, its building tools form an integral part of the interface. ![]() It's a subject of some debate, but the fact is it's a world without a ruleset, and therefore is a platform upon which games are scripted. I have a couple of objections to this being included on the list, foremost of which is the idea of Second Life being a game. This article was nominated for deletion on September 17, 2006.
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